System Components

Almost everything needed to build a new system already exists. But we need to rethink how these resources are organized so learners can identify and access what they need. These system components have emerged from our design thinking process. They will continue to evolve over time, and new ones will emerge.  


The ReSchool Game
Facilitator's Guide-Simple Version
Facilitator's Guide-Team Version
Post-Game Reflection
The Thinking Behind the Game

To produce the game yourself, click the 'Cards' link above and download the PDF. Load your printer with standard plain white cardstock (8.5"x11", 100 lb). Print the PDF double-sided, in color. Using a paper cutter, cut the cards along the lines so each one is approximately the size of a business card (2"x3.5"). Your deck should have: 12 Learner cards, 24 Goal cards, 24 Challenge cards, 24 Interest cards, 48 Domain cards, 48 Resource cards, 12 Life cards, 24 Situation cards and 36 Wild cards.

Before you play, be sure to read the Facilitator's Guide to get the most from your experience. We recommend a practice run of the game, or at least reviewing the different cards in advance.

After you play, we ask that you complete the Reflection above so we can learn from your experience. Take a photo of your gameplay and share it with us on Twitter using the hashtag #ReSchoolCO. Enjoy!

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“I’ll be watching how new approaches beyond the traditional system, like ReSchool Colorado, can offer lessons around the governance implications of public-private out-of-school learning models. These new approaches may just offer the chance to truly reinvent governance and accountability from the ground up.”

Julia Freeland Fisher, Christensen Institute